Intel Graphics Hardware Engineer in Folsom, California
Are you interested in computer graphics? Working with leading graphics engineers on Intel's latest GPU/CPU architecture? Then our Visual Technologies Team (VTT) has opportunities for you. In VTT, we are focused on delivering Best-in-Class visual experiences that enable users to immerse themselves in a new visual future. The Graphics Hardware team sits within VTT and we design and validate the future processor graphics engines for mobile, desktop and server platforms that will lead the graphics market in power and performance. We are looking from Hardware Verification Engineer to join our team.
In this position your responsibilities will include but not limited to:
Front end RTL design and validation of state of the art graphics functional blocks.
Expertise in micro architecture preferably in the power management, clocking, micro controllers
Validation Environment development - Creating and developing validation test plans and test scenarios to prove the correctness of the design
Development of validation components for a simulation-based environment, bus functional models, trackers, checkers, scoreboards, and test benches
Building and delivery of an RTL model of the design per micro architecture specification
Development of functional coverage and achieving coverage goals - Identifying and driving to closure of bugs
Developing methodologies and capabilities, and driving process improvements
Working closely with design engineers, micro-architects, and other team members to ensure high quality of test plans, functional coverage, and tests
This team is responsible to ensure the highest quality of the graphics designs, in a dynamic cross-team environment.
Behavioral traits that we are looking for you to have:
Ability to deliver high-quality output against deadlines and able to work effectively in a cross-site team environment
Problem-solving, communication, and interpersonal skills.
You should have Bachelor's degree in Electrical Engineering, Computer Engineering, OR Computer Science, or related field with 4 years of experience or Master's degree with 3+ years of experience.
In addition you should have 3+ years of experience with the following:
Strong background in RTL logic design, micro architecture, and pre silicon verification.
Familiarity with the ASIC design flow and working knowledge of 3D Graphics
Skills pertaining to logic design and validation, including expertise in VCS simulator, System Verilog, Functional coverage concepts and implementation, Test bench development, bus functional models, trackers, checkers, test development, execution, and debug
Preferred skills and experience
Experience in Power management and clocking design & validation
Experience with programming / scripting languages like C/C++, Perl, Ruby, Python, system C is a plus
Experience with UPF flows
Inside this Business Group
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.
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