Intel Graphics Hardware Validation Intern in Folsom, California

Job Description

If you're passionate about computer graphics and working with leading graphics engineers on Intel's latest GPU/CPU architecture, then our Visual Technologies Team VTT has opportunities for you. In VTT, we are passionate about delivering Best-in-Class visual experiences that enable users to immerse themselves in a new visual future. Our group is focused on developing the best in class graphics technology that will be part of all Intel major product lines. We are looking for engineers in post-silicon validation team responsible for validation and sign-off of the Graphics IP cores.

In this role you will get exposure to all the phases of the product development, from learning the specs and the design, defining environment and test plan, implementing the environment, run & debug simulations and Post silicon enabling & debug. As a Graphics Hardware Validation Intern at Intel, you will be responsible for development/implementation and execution of coverage tools used for post-silicon validation of graphics projects.

Some of the job responsibilities include, but are not limited to:

  • Execution of written test plans and procedures in post-si environment Define module interfaces/formats for simulation.

  • Identify and collect pertinent debug data to assist both hardware and software development teams.

Qualifications

You must possess the below minimum qualifications to be initially considered for this position. Experience listed below would be obtained through a combination of your school work/classes/research and/or relevant previous job and/or internship experiences.

Minimum Requirements

  • Must be pursuing a Master’s or PhD degree in in Electrical and/or Computer Engineering or related field.

  • 6+ months of experience with:

  • Logic/ VLSI/ ASIC Design/Architecture.

  • Programming / scripting languages like C/C++, Perl/ Ruby/ Python.

  • Availability for at least 6 months internship.

Preferred Qualifications:

Experience with:

  • Graphics Processor features like Media/Video with good understanding of various compression standards, 3D Rendering or 2D/Display technologies.

  • Industry tools used in validation testing and debug.

  • Functional coverage concepts/implementation.

  • Computer Architecture concepts.

Inside this Business Group

The Core and Visual Computing Group (CVCG) is responsible for the architecture, design and development of the CPU core and visual technology IPs that are central to Intel's system-on-a-chip (SoC) products and key to our datacenter, client and Internet-of-Things (IOT) platforms. CVCG strives to lead the industry through continuous innovation and world class engineering.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance....