Intel Global Games Account Manager in Santa Clara, California
The core of this role is to strategically manage Intel's engagement with select game developers and publishers.
Job responsibilities will include, but not be limited to:
Fostering and maintaining strong professional relationships with key software partners to achieve deep technical and marketing alignment.
Developing detailed account strategies aligning Intel and account goals, and executing to them by developing a deep understanding of the partner's business and strategies, power base mapping, identification and management of multiple engineering and co-marketing projects, roadmap disclosures, relationship building and executive interactions.
Success will be measured on partner's public alignment to and support of various Intel products and technologies.
Driving complex business transactions from deal conception and negotiations to contract closure, positively and significantly impacting the business bottom line and/or competitive position.
Evangelizing Intel's vision and technology to key game developers in meetings, events, and presentations.
Managing and prioritizing strategic game titles, engines, and tools engagements for numerous internal groups, working closely with application engineering and marketing teams.
Facilitating the provision of in-depth developer/publisher feedback to guide Intel architecture and tools designs as well as identify and influence industry trends to ensure Intel is well placed to effectively engage with them.
Ensuring that the most innovative game studios in the world have the tools, resources, and motivation they need to fully leverage Intel's platforms and technologies
You must possess the below qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through relevant domain work experience, previous school, industry jobs and/or research experience.
Bachelor’s with 4+ years, Master’s degree with 3+ years in Computer Science or related discipline, or 10+ years of experience in lieu of a degree
3+ years actively influencing the Visual Computing industry through experience with game publishers, studios, middle-ware, and adjacent visual computer software companies
Output focused with proven business development and deal closure experience
Excellent communication and presentation skills with a passion for technology
Experience with Gaming companies
Willing to travel
Inside this Business Group
The Core and Visual Computing Group (CVCG) is responsible for the architecture, design and development of the CPU core and visual technology IPs that are central to Intel's system-on-a-chip (SoC) products and key to our datacenter, client and Internet-of-Things (IOT) platforms. CVCG strives to lead the industry through continuous innovation and world class engineering.
US, Washington, Multiple Cities
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