Intel Graphics Media Architect in Santa Clara, California

Job Description

Are you passionate about computer graphics and disrupt the industry with your innovation? Working with leading Engineers on Intel's latest GPU/CPU architecture? Do you love collaborating with diverse teams to help achieve Best–In-Class visual experiences that enable users to immerse themselves in a new visual future? If so then our Visual and Parallel Computing Group (VPG) has opportunities for you. In VPG we deliver Intel's 3D graphics, media, display, and Parallel Computing Technology. The Graphics Media Architecture Team of the Visual and Parallel Computing Group is responsible for the architecture definition of current and future integrated graphics engines of client and server platforms serving consumer and corporate businesses. In this position, you will be responsible for research, modeling, prototyping, hardware architecture and/or microarchitecture definition, or software architecture definition, of video technologies including video processing and video codec.

Your responsibilities may include but not be limited to:

  • Algorithm & architecture development of advanced pixel processing and machine (deep) learning technologies to address the topics of visual quality improvement of media processing, video coding efficiency, picture re-targeting and video analytics.

  • Research & development 2D/3D video content creation to process the pixels from camera sensor domain into video encoding domain via the phases of pixel re-mapping, color correction, image registration, video stitch, and image enhancement filtering.

  • Performing algorithm and architecture definition of various video codecs such as VVC, AV1, HEVC, VP9/VP8, AVC, MVC and so on.

  • Video processing techniques and design implementation such as high dynamic range, wide color gamut, high frame rate video processing and coding, as well as more general video processing techniques such as adaptive algorithms for super-resolution, deinterlacing, high quality scaling, frame rate conversion, color enhancement, sharpness, noise reduction and others

  • Making tradeoffs between quality, performance and cost, between fixed function and programmable implementations

  • Interacting with silicon design team, software kernel and/or driver development team and validation team in deploying such new techniques

  • Conducting or participating in multidisciplinary research in the design, development, testing and utilization of information processing hardware and/or electrical components, mechanisms, materials, and/or circuitry, processes, packaging, and cabinetry for central processing units (CPU''s) and/or peripheral equipment

  • Preparing specifications, evaluating vendors, and analyzing test reports

  • Power, performance modeling, projection of various video techniques in hardware and software

  • Ensuring products conform to standards and specifications

  • Developing plans and cost estimates and assesses projects to analyze risk

  • Developing procedures, analysis and design for computer components, products, and systems

  • Initiating, guiding and coordinating overall design and development of new ideas and products

  • Responding to customer and/or client requests or events as they occur

  • Developing solutions to problems utilizing formal education and judgment

What we offer you:

  • We give you opportunities to transform technology and create a better future, by delivering products that touch the lives of every person on earth.

  • As the 7th largest global company in innovation and new technology, we foster a collaborative, supportive and boredom-free environment, where the brightest minds in the world come together to achieve exceptional results.

  • We offer a competitive salary and financial benefits such as bonuses, opportunities to buy Intel stock at a discounted rate, or Intel stock awards (eligibility at the discretion of Intel Corp.).

  • We provide unique benefits that cater to your needs: flexible work hours, private medical plan, travel medical care, life and disability insurance.

  • We encourage working hard, but also playing hard! Intel employees are eligible for creative perks such as special recreation activities, discounts on various products and services, and much more.


You should possess a minimum of a Ph.D degree in Electrical Engineering, Computer Science or related field with 1+ years of experience. Or 3+ years of previous working experience with a Master degree in the relative fields below is a must.

Your experience should be in the following:

  • Advanced video processing algorithms, machine learning and deep CNN network, video coding standards, image sensors and (wide-angle) optical lens, video streaming, and analog/digital television standards.

  • Parallel computing, such as thread parallelism (function and/or data partitioning) and data parallelism (SIMD and/or MIMD) and ability to apply them to video and/or media processing

  • C and/or C++ programming and software prototyping tools such as MATLAB*

  • Direct experience with video product definition, design, implementation in hardware or software

Preferred skills and experience that will make you stand out:

  • Direct experience with video algorithm research, development and prototyping would be an added advantage

  • Familiarity with visual quality test methodology and experience with tools such as VQM* would be an added advantage

Are passionate about this opportunity and ready to help us create the next generation of technologies that will transform the future for decades to come? Then we encourage you to apply and be part of our team.

Inside this Business Group

The Core and Visual Computing Group (CVCG) is responsible for the architecture, design and development of the CPU core and visual technology IPs that are central to Intel's system-on-a-chip (SoC) products and key to our datacenter, client and Internet-of-Things (IOT) platforms. CVCG strives to lead the industry through continuous innovation and world class engineering.

Other Locations

US, California, Folsom

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