Intel Graphics Software Engineer in Santa Clara, California
If you're interested in 3D graphics or compute technologies and in working with leading graphics software engineers on Intel's latest GPU/CPU architecture, then our Visual Technologies Team (VTT) has opportunities for you. VTT delivers Intel's 3D graphics, media, display GPU, and Parallel Computing Technology. As a Senior GPU Compiler Engineer you will be responsible for design, development and delivery of 3D and Compute Compiler for Intel's GPU. Intel Graphics Compiler is a unified compiler across 3D and Compute APIs like DirectX, OpenGL, OpenCL, Vulkan, Metal, and usage models like AR/VR, Machine Learning, Deep Learning on multiple operating systems; Windows, Linux, Android, MacOS. Being part of the Intel Graphics Compiler team, support, improve, and maintain current platforms and enable Compiler capabilities on next generation platforms. Work with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in the compiler and applications, implementing software performance improvements, and recommending future hardware & software improvements. Add Tools and Infrastructure for maintaining functional and performance health of the compiler.
� Master's or PhD degree in Computer Science, Electrical Engineering, Computer Engineering or related field with 10-15 years of experience in Graphics Compilers or related field.
Candidate should have 10+ years of experience with the following:
� C/C++ programming experience
� Experience developing Graphics or Compute Compilers
� Deep knowledge of 3D Graphics and GPU Architecture
� Experience driving features in industry standard APIs like DirectX, Metal, OpenGL, OpenCL, Vulkan
� Good communication skills and passion to solve complex problems
� Experience working with LLVM
� Experience working on cross OS - Windows, Mac OS, Linux, Android
� Experience developing Compiler tools
� Experience developing Open Source Code
Inside this Business Group
The Core and Visual Computing Group (CVCG) is responsible for the architecture, design and development of the CPU core and visual technology IPs that are central to Intel's system-on-a-chip (SoC) products and key to our datacenter, client and Internet-of-Things (IOT) platforms. CVCG strives to lead the industry through continuous innovation and world class engineering.
Posting Statement. Intel prohibits discrimination based on race, color, religion, gender, national origin, age, disability, veteran status, marital status, pregnancy, gender expression or identity, sexual orientation or any other legally protected status.
Position of Trust. This role is a Position of Trust. Should you accept this position, you must consent to and pass an extended Background Investigation, which includes (subject to country law), extended education, SEC sanctions, and additional criminal and civil checks. For internals, this investigation may or may not be completed prior to starting the position. For additional questions, please contact your Talent Consultant.